# Free Online Math Games by Grade Level from

Add fun to math!
**CURRICULUM content** is in **red** after each title.

Click a RED TAB to see ALL the math games for that grade.

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## Kindergarten Math (Click to see all.)

Count the Cats: **Read a number, count up to 20 objects** and **count to answer “how many”.** Counting these cute cats makes math fun!

Connect the Dots Math Mystery Picture Game: **Count to 20** drawing lines as you go to reveal a secret picture.

Connect the Dots Math Mystery Picture Game: **Count forward to 20 beginning from a given number within the known sequence (instead of having to begin at 1)** to create a secret picture.

Count Bowling: **Read a number, count up to 10 objects** and **count to answer “how many”.** Knocking down pins with a bowling ball is fun and so is counting them!

Count TEN Domino Game: **Count up to 10 objects** and **count to answer “how many”** in a fun Dominoes Solitaire game.

Equality Seesaw (Flash required): **Compare numbers and identify whether the number of objects in one group is equal to the number of objects in another group.** Make the sides equal to balance the seesaw.

Name the Shape: **Correctly name shapes regardless of their orientations or overall size.** Identify squares, circles, triangles, rectangles and hexagons to make a hamster dance.

Pick a Shape: **Identify shapes regardless of their orientations or overall size.** Pick the bunnies with the squares, circles or triangles.

Shapes Bingo (Flash required): Know your** shapes (squares, circles, triangles, rectangles, hexagons) **and win in this fun Bingo game!

## 1st Grade Math Games (Click to see all.)

1st Grade Mathville: 22 curriculum-based learning games await 1st Graders in Mathville, where kids love math!

Count TEN Domino Game: **Count up to 10 objects** and **count to answer “how many”** in a fun Dominoes Solitaire game.

Connect the Dots Math Mystery Picture Game: **Extend the counting sequence to 50 - count to 50 starting at any number less than 50.**

Connect the Dots: **Extend the counting sequence to 120** - count to 120 to create a picture to color.

Connect the Dots: **Skip count by 2s and 5s.**

Connect the Dots: **Count by 10s.**

Duck Pond Add: **Relate counting to addition, e.g., by counting on 2 to add 2.**

Add and Subtract Baseball: **Fluently add and subtract within 20** to hit the baseball.

Make 10: **For any number from 1 to 9, find the number that makes 10 when
added to the given number** in a pyramid solitaire card game. Have fun with the math in solitaire.

Make 20: **Add within 20 and
determine the unknown whole number in an addition equation** in a pyramid solitaire card game.

Math Mystery Pictures (+ & - Within 20): **Fluently add
and subtract within 20** to make a mystery picture.

Make 10 Tens: **Add multiples of 10 within 100, based on the understanding
that 20, 30, ... are 2 tens, 3 tens, ... and 100 is 10 tens** in a pyramid solitaire card game.

Tic Tac (Add or Subtract) Ten: **Given a two-digit number, mentally find 10 more or 10 less than the number** in order to carry out your winning strategy.

Math Apples: + and -: Pick apples to **apply the commutative property of addition,
understand subtraction as an unknown-addend problem, and determine the unknown whole number in an addition or subtraction equation relating three whole numbers.**

Place Value Riddles: **Understand that the digits of a 2-digit number represent
tens and ones, find 10 more or 10 less than a number, add and subtract multiples of 10 from multiples of 10** to beat the Riddler!

True Addition Math Card Game - Pick three cards to **form true addition equations, look ahead and plan a
sequence of actions to solve a problem**

Word Problems: Addition: **Use addition of whole numbers to 20 to solve a variety of word problems
involving situations of adding to and putting together by using pictures**

Word Problems: Subtraction: **Subtract within 10 to solve word problems
involving situations of taking from, taking apart, and comparing, with unknowns in all positions.**

Word Problems: + and -: **Use addition and subtraction within 20 to solve word problems
involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions.**

Equal Shares: **Identify circles and rectangles partitioned into two and four equal shares and
demonstrate an understanding of halves, fourths, and quarters.**

Pick a Shape: **Identify two-dimensional shapes regardless of their orientations or overall size.**
Pick the bunnies with the squares, circles or triangles.

Make a Shape Puzzles: Fun puzzles where kids **compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, parallelograms)
to create a composite shape and cover outline puzzles with two-dimensional shapes, tangram style.**

Sort Shapes: **Sort pictorial representations of two-dimensional shapes including circles, triangles, rectangles
and squares by their attributes (e.g., name, number of sides)**

Time Flies: Time will fly and you'll have a good time while you **tell time in hours and half-hours using analog and digital
clocks**.

Graph -
**Organize, represent and display data with up to three categories using one-to-one correspondence and prepared templates of
concrete graphs and pictographs.**

Read Graphs -
**Read data presented in concrete graphs and pictographs and answer questions about the total number of data points, how many in each category,
and how many more or less in one category than in another.**

Mathville Grade 1 (Flash required): 12 games (Count, Estimate, Add & Subtract, Numbers and Fractions, Skip Count, Time, Identify Shapes, Sort Shapes, Build Shapes, Pattern, Balance, and Graph) introduce kids to the village of Mathville.

## 2nd Grade Math Games (Click to see all.)

Connect the Dots: **Skip count by 2s and 5s** to create a picture to color.

Connect the Dots: **Count by 10s.**

Addition Baseball: Hit the ball out of the park if you **know from memory all sums of two one-digit numbers**

Addition Equations Game:
Select three whole numbers to form true **addition and subtraction equations, look ahead and plan a
sequence of actions to solve a problem**

Make 20: **Add within 20 and
determine the unknown whole number in an addition equation** in a pyramid solitaire card game.

Math Mystery Pictures (+ & - Within 20): **Fluently add
and subtract within 20** to make a mystery picture.

Make 10 Tens: **Add multiples of 10 within 100, based on the understanding
that 20, 30, ... are 2 tens, 3 tens, ... and 100 is 10 tens** - in a pyramid solitaire card game.

Tic Tac (Add or Subtract) Ten: **Given a two-digit number, mentally find 10 more or 10 less than the number** in order to carry out your winning strategy.

Tic Tac 10 or 100: **Mentally add or subtract 10 or 100 to or from a given number from 100 to 900** to get three in a row.

Make 10 PLUS Pyramid Solitaire: **Fluently add within 20 using mental strategies such as making 10** in a fun card game.

Math Mystery Pictures (+ & - Within 100, No Regrouping): **Add
and subtract within 100** to make a mystery picture.

Math Mystery Pictures (+ & - Within 100 With Regrouping): **Add
and subtract within 100 using regrouping** to make a mystery picture.

Flash Count for Kids: **Work with equal groups of objects to gain foundations for multiplication: Use addition to find the total number of objects arranged in rectangular arrays with up to 5 rows and up to 5 columns.**

Piggy Bank: Catch falling coins in your piggy bank while you **count coins up to $1.00.**

Ten Dollar Solitaire: Practice to **fluently add and subtract numbers to 100, look ahead and plan a sequence of actions to solve a problem**, and **mentally make change** for a dollar - all in a round of solitaire.

Total TWELVE Domino Game: **Add four numbers** and **determine the unknown whole number in an addition or subtraction statement** in a fun Dominoes game.

Hispanic Countries Flags Geometry Math Game: **Identify triangles, rectangles and squares as parts of a composite shape; recognize partitions of rectangles into equal shares, describe the shares using the words half, third, and quarter; recognize shapes in the world.**

Mathville Grade 2 (Flash required): 21 games (Number Words, Order, Add & Subtract, Commutative and Associative Properties of Addition, Equivalents, Subtract Story, Place Value, Round, Add Tens & Hundreds, Skip Count, Multiply Story, Divide, Fraction Story, Patterns, Sort Shapes, Compose Shapes, Symmetry, Graphs, Probability, Measure, and Time) cover second grade math skills in the village of Mathville, where kids love math!

Estimate and Go Buggy! (Flash required): Beat the clock in this fun game and go buggy while you **estimate the number (up to 100)** of creepy crawlers.

Geometry Shapes Jigsaw (Flash required): **Identify triangles, quadrilaterals, pentagons, and hexagons** to compose two squares.

Pick a Place (Flash required): It helps to **understand place value** in this fun game.

## 3rd Grade Math Games (Click to see all.)

Dollar Cents Solitaire: Practice to **fluently add and subtract numbers to 100, look ahead and plan a sequence of actions to solve a problem**, and **mentally make change** for a dollar - all in a round of solitaire.

Math Mystery Pictures (+ & - Within 100, No Regrouping): **Add
and subtract within 100** to make a mystery picture.

Math Mystery Pictures (+ & - Within 100 With Regrouping): **Add
and subtract within 100 using regrouping** to make a mystery picture.

Dollar-taire: Practice to **fluently add and subtract numbers to 100, look ahead and plan a sequence of actions to solve a problem**, and **mentally make change** for a dollar.

Flash Times: **Work with equal groups of objects to gain foundations for multiplication: Use addition to find the total number of objects arranged in rectangular arrays with up to 5 rows and up to 5 columns.**

Tic Tac Times: Know **products of two one-digit numbers** to develop and carry out a winning strategy.

Multiplication and Division Equations Game:
Select three numbers that form true **multiplication and division equations, look ahead and plan a
sequence of actions to solve a problem**

Division Football: Practice to **fluently divide within 100**

Fraction Frog - Unit Fractions:
**Understand a fraction 1/b as the quantity formed by 1 part when a whole is partitioned into b equal parts**.

Fraction Frog - Numerator and Denominator:
**Understand a fraction A/B as the quantity formed by A parts of size 1/B**.

Fraction Frog - Equivalent Fractions:
**Recognize simple equivalent fractions with the aid of visual fraction models**.

Flash Times (Flash required): **Interpret products as the total number of objects in equal-sized groups.** Use multiplication, addition, symmetry, visual memory, and shape and pattern recognition to figure out the number of objects in a briefly glimpsed set.

Multiply Slalom (Flash required): **Multiply fluently within 100** to ski quickly and safely through the gates, or crash and burn until you learn.

Pizza Catch (Flash required): **Recognize half, quarter, third, and sixth partitions of a circle** and **understand that they can be combined to make a whole** pizza.

## 4th Grade Math Games (Click to see all.)

Equivalent Fractions Solitaire Game:
**Recognize equivalent common fractions and look ahead and plan a sequence of actions** to clear the board in this fun solitaire game.

Make a Whole Fraction Pyramid Solitaire Game:
**Add simple common fractions to make 1 with visual models** to win at solitaire.

Fraction Dominoes Game:
**Add common fractions to make 1** in this dominoes solitaire game.

Add Tenths and Hundredths Common Fractions Game:
**Express a fraction with denominator 10 as an equivalent fraction with denominator 100 to add two fractions with denominators 10 and 100.**

Fraction and Mixed Number Blackjack:
**Add fractions and mixed numbers with like denominators** and think about probability to win at Blackjack.

Decimal Tenths and Hundredths Solitaire: **Compare decimals to hundredths**

Equivalent Decimals and Common Fractions Match Game: **
Use decimal notation for fractions with denominators 10 or 100** in this test of concentration and memory.

Decimal Pyramid Solitaire Game:
Pair **decimal fractions with denominators of 10 or 100 that add to 1** to win at solitaire.

Decimal Add and Subtract Game:
Clear the board by forming **additions or subtractions using decimal notation for fractions with denominators 10 or 100**.

Decimal Blackjack: **Add one-place decimals** and think about the probabilities to win at Blackjack.

Equivalent Decimals and Fractions Blackjack: **Recognize a fraction with denominator 10 as an equivalent fraction with denominator 100,
use this technique to add two fractions with respective denominators 10 and 100, use decimal notation for fractions with denominators 10 or 100 and add them, and compare decimals to hundredths **- all while you're trying to informally estimate the likelihood of alternative outcomes and win at blackjack.

Factors and Multiples: **Gain familiarity with factors and multiples in the range
1 - 100 and look ahead and plan a sequence of actions** to clear the board in a solitaire game.

Metric Match:** Know relative sizes of measurement units within one system of units including km, m, cm, express measurements in a larger unit in terms of a smaller unit, and know metric system prefixes and units** to clear the board in this matching game.

Factor Float (Flash required(): Know **all factor pairs for a whole number in the range 1–100** to beat an opponent who gets all remaining factors of any number you pick.

Angles Tree Trim (Flash required):**Measure with a protractor** or **estimate angles** to turn Santa through a circle to place balls at given points on the tree.

Get Rich Rotate! (Flash required): Know your **angles of rotation** and collect riches in this exciting game.

## 5th Grade Math Games (Click to see all.)

CrossNumbers: Order of Ops + and -:
**Perform addition and subtraction in the conventional order** to solve a math puzzle.

CrossNumbers: Order of Ops × and ÷:
**Perform multiplication and division in the conventional order** to solve a math puzzle.

Decimal Solitaire: **Compare two decimals to thousandths and plan a sequence of actions to solve a problem** - how to win at solitaire.

Decimal Blackjack: **Add one-place decimals** and think about the probabilities to win at Blackjack.

Decimal Sum One: **Add and subtract decimals to hundredths and plan a sequence of actions to solve a problem** to win this game of pyramid solitaire.

Decimal Add and Subtract Game:
Clear the board by forming **additions or subtractions using decimal notation for fractions with denominators 10 or 100**.

Equivalent Decimals and Fractions Blackjack: **Recognize a fraction with denominator 10 as an equivalent fraction with denominator 100,
use this technique to add two fractions with respective denominators 10 and 100, use decimal notation for fractions with denominators 10 or 100 and add them, and compare decimals to hundredths **- all while you're trying to informally estimate the likelihood of alternative outcomes and win at blackjack.

Coordinate Plane Battleships: **Graph points in the first quadrant of the coordinate plane** to sink the enemy fleet!

(x, y) Wizard: Make math magic by **graphing points in the first quadrant**

Hamsters and Kids: To solve this logic puzzle you need to **make sense of problems and persevere in solving them.**

Mathville Middle School (Flash required): apply a wide range of grades 5 to 8 math skills in games, puzzles and everyday life in the original village of Mathville, where everything from work to play is filled with math.

## 6th Grade Math Games (Click to see all.)

Exponents Basketball:
Shoot 3-pointers if you know about **whole-number exponents**

Laws of Exponents Basketball:
Sink baskets if you can **evaluate numerical expressions involving whole-number exponents**

Four Quadrants Battle Shape: Play Battleships on the coordinate plane. **Solve real-world and mathematical problems by graphing points in all four quadrants of the coordinate plane.**

Four Quadrants Battle Shapes Expert Edition - For Battleships and Graphing Ordered Pairs Experts Only! **Draw polygons in the coordinate plane. Use coordinates to find distances between points with the same first coordinate or the same second coordinate.**

Tower of Hanoi with Cards - A card version of the classic math puzzle.
**Make sense of problems and persevere in solving them, look for and make use of structure, and look for and express regularity in repeated reasoning**

Mathville Middle School (Flash required): apply a wide range of grades 5 to 8 math skills in games, puzzles and everyday life in the original village of Mathville, where everything from work to play is filled with math.

Algebra On The Job (Flash required): Be a Payroll Specialist and get paid for doing algebra! **Evaluate expressions by substituting specific variable values, use variables to represent numbers and write expressions to solve problems.**

Integer Interchange (Flash required): **Understand an integer as a point on the number line. Extend number line diagrams familiar from previous grades to represent points on the line** in a new version of a classic math peg jumping puzzle.

Integers On The Job (Flash required): Be a Climatologist! **Use positive and negative numbers to represent quantities in a real-world context.**

Mean, Median and Mode On The Job (Flash required): Be a Market Analyst! **Graph mean, median and mode ** for sets of market research data.

## 7th Grade Math Games (Click to see all.)

Integer Exponents Basketball - Sink baskets if you **know the properties of integer exponents**

Ratio and Proportion Graphs: Unit Rate: Set a **unit rate in an equation to match the constant of proportionality in a graphed proportional relationship.**

Mathville Middle School (Flash required): apply a wide range of grades 5 to 8 math skills in games, puzzles and everyday life in the original village of Mathville, where everything from work to play is filled with math.

Ratio On The Job (Flash required): Be a Photographer or a Webmaster! **Analyze proportional relationships and use ratios to solve real-world and mathematical problems.**

## 8th Grade Math Games (Click to see all.)

Hit the Slopes: **Explore slopes of graphs of linear equations.**

X-Y Games: **Recognize and set slopes and y-intercepts of graphs of linear equations.**

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